Using Voice for Effect at the Table

June 13, 2017

This episode we chat about using your voice at the table, pitch volume, accents and other ways to get the effect you want for your players!

Listen, learn, use, enjoy!

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[Be Sure to check out our Live Gameplay Series, Darkhounds]

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Adding Calendars and Holidays to your game!

November 22, 2016

Adding calendars and holidays and events to your world can bring a sense of realism to your games and allows a chance for some truely creative ideas and original stories!

 

Listen, learn, use, enjoy!

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[Be Sure to check out our Live Gameplay Series, Darkhounds]

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Cut Scenes & Monologuing

September 13, 2016

This episode we chat about how to use cut scenes and monologues in your games. They can be a huge addition to your game if used properly! 

Listen, learn, use, enjoy!

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[Be Sure to check out our Live Gameplay Series, Darkhounds]

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Props

June 28, 2016

In this Episode of Game Masters' Studio we talk props! This show is an extension of the previous show discussing immersion, props can greatly add to immersion!

Listen, learn, use, enjoy!

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[Be Sure to check out our Live Gameplay Series, Darkhounds]

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Immersion

June 21, 2016

In this Episode of Game Masters' Studio we chat about ways to help immerse your players and keep them immersed. 

Listen, learn, use, enjoy!

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[Be Sure to check out our Live Gameplay Series, Darkhounds]

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Keeping the Flow

June 14, 2016

In this Episode we discuss ways to help set & keep the flow of your game going. We give some tips and tricks on how to avoid road blocks and time sucks. 

Listen, learn, use, enjoy!

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[Be Sure to check out our Live Gameplay Series, Darkhounds]

 

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Incorporating PC Backstories

May 10, 2016

In this Episode of Game Masters' Studio we chat about PC Backstories and how to use them in your games and in your world. We start off talking shop about what to expect when you ask your players for a backstory and then give tips on how to work with them and maybe get more out of them. Then we move on to the meat and talk about various ways to use the info provided to you by your players in your adventures, campaigns and worlds! 

Listen, learn, use, enjoy!

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[Be Sure to check out our Live Gameplay Series, Darkhounds]

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Antagonists

April 26, 2016

In this Episode of Game Masters' Studio we discuss Antagonists! We talk about a variety of ways to approach them, including origins, goals, failures and successes. If you need some ideas, advice, or a fresh perspective on Antagonists for your stories and games. 

Listen, learn, use, enjoy!

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[Be Sure to check out our Live Gameplay Series, Darkhounds]

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