62: Villainous Power Structures

June 6, 2017

In this Episode we talk shop about structuring your antagonists organizations.
What is the power dynamic for those that work for, or are under your antagonist?

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Bonus 5: Q from Tim - Mass Naval Combat Ideas

June 5, 2017

This Bonus Episode is inspired by Tim from Iowa who sent us a question via Facebook asking for some "sweet ideas" to handle a large 100 vs 100 ship, naval combat. We put our heads together and came up with a few ideas on the matter and decided to share them with everyone. 

Listen, learn, use, enjoy! 

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42. Making Unnecessary Rolls & Checks

December 28, 2016

We discuss the mistake of having players make unnecessary check and rolls and also allowing rolls and checks that shouldn't be made. Confused? 

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40. Rewarding Players [Pt. 2]

December 7, 2016

In this episode we discuss ingame rewards such as gold/money, magic items & treasures to titles and reputations and more!! 

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39. Rewarding Players [Pt. 1]

November 30, 2016

We begin our discussion on the topic of rewarding players, in this episode, part 1 we discuss 'out of game' rewards; XP, inspiration, fate tokens etc.

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37. Changing it up & Sharing the Load

November 15, 2016

We chat about how to keep things fresh at the table and in the bedroom (joke)! By switching things up in a variety of ways; be it who is the GM or what role a player takes. 

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32. Managing In-Game Downtime.

October 4, 2016

In this episode we chat about a variety of ways to include and manage downtime in your tabletop games! 

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23. Role-Playing vs. Roll-Playing

July 19, 2016

In this Episode of Game Masters' Studio we talk about Role-playing your character versus just rolling your stats and skills. There is no right way to play your PCs or run your games but we share some of our thoughts, ideas, and preferences on the matter.  

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21. Splitting the Party

July 6, 2016

In this Episode of Game Masters' Studio we talk about when, why, and how to Split the Party

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18. Keeping the Flow

June 14, 2016

In this Episode we discuss ways to help set & keep the flow of your game going. We give some tips and tricks on how to avoid road blocks and time sucks. 

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16. PC Death & TPK

May 31, 2016

In this Episode we chat about Death. We'll Character death anyways. We give our thoughts and views on how to handle and approach killing off PCs and a few thoughts on how/when/why to kill off the whole party!

Listen, learn, use, enjoy! 

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14. Engaging Players & Sharing the Spotlight

May 18, 2016

In this Episode of Game Masters' Studio we chat about keeping your players engaged at the table and also discuss how to Share the Spotlight between characters! Topics we feel are quite important and will help keep your players coming back for more session after session! 

Listen, learn, use, enjoy! 

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10. DM Styles: Railroad v Sandbox

April 19, 2016

In this Episode of Game Masters' Studio we discuss Railroad campaigns versus Sandbox style campaigns. We talk about the pros and cons of each.

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7. Improv vs. Prep

March 29, 2016

In this Episode of Game Masters' Studio we discuss the pros and cons improving and prepping for your role-playing games and how the right blend can work for you!

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6. Group Size

March 23, 2016

In this Episode of Game Masters' Studio we talk about group sizes from an average group of 4-6 to small size groups of 1-3 and large groups of 7+. All these numbers are not including the GM themselves. We give you some ideas of what to expect with the various size groups and a few ideas of how to handle each.

Listen, learn, use, enjoy! 

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5. Character Creation

March 16, 2016

In this Episode of Game Masters' Studio we discuss the various type of character creation and the various options of getting character stats, like rolling verses point-buy, or array. This is a great episode if you're not sure how to have your group create their characters or if you're just looking for feedback and ideas! 

Listen, learn, use, enjoy! 

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