Archive for November 2016

We begin our discussion on the topic of rewarding players, in this episode, part 1 we discuss 'out of game' rewards; XP, inspiration, fate tokens etc.   Listen, learn, use, enjoy!...

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Adding calendars and holidays and events to your world can bring a sense of realism to your games and allows a chance for some truely creative ideas and original stories!   Listen...

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We chat about how to keep things fresh at the table and in the bedroom (joke)! By switching things up in a variety of ways; be it who is the GM or what role a player takes.    Li...

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What rating do your games fall into? E for Everyone, T for Teen, M for Mature, or AO for Adults Only? Does it matter? Should you be mindful of your rating?    Listen, learn, use,...

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