Archive for November 2016

We begin our discussion on the topic of rewarding players, in this episode, part 1 we discuss 'out of game' rewards; XP, inspiration, fate tokens etc.   Listen, learn, use, enjoy!...

Adding calendars and holidays and events to your world can bring a sense of realism to your games and allows a chance for some truely creative ideas and original stories!   Listen...

We chat about how to keep things fresh at the table and in the bedroom (joke)! By switching things up in a variety of ways; be it who is the GM or what role a player takes.    Li...

What rating do your games fall into? E for Everyone, T for Teen, M for Mature, or AO for Adults Only? Does it matter? Should you be mindful of your rating?    Listen, learn, use,...