Sick of the same old, same old with goblins and kobolds? Add some spin and freshen up the old stand-bys.Listen, Learn, Use, Enjoy!VeeRYouTubePodcastFacebookTwitterPatreonMerchAdam ...
Archive for the 'Encounters' Category
Jan 23rd, 2018
Freshening Up Stale Monsters
Jan 16th, 2018
The Rule of Cool
What to make your games epic? Over the top? Amazing? Learn 'The Rule of Cool'! We talk about the concept here on GameMasters' Studio!!Listen, Learn, Use, Enjoy! VeeRYouTubePodcastF...
Oct 24th, 2017
Alternative Combat Environments - Aerial & Aquatic Com...
Sick of the same old, same old? Mix it up!! Try some combat encounters in a whole new location type most rarely exploit... the air or under water!! It'll change, EVERYTHING! Listen...
Aug 22nd, 2017
Dragons Tactics! | Dungeons & Dragons 5e
Today we Talk Dragon Tactics for your dungeons and dragons 5th edition game! Need we say more!? Listen, learn, use, enjoy! PodbeaniTunesStitcherFacebookTwitterPatreonMerchandise ...
Aug 8th, 2017
In Game Character Prep!
In this Episode we chat about why and how to give your players a chance to prep for their upcoming combats and encounters! Listen, learn, use, enjoy! PodbeaniTunesStitcherFacebookT...
Jul 26th, 2017
Player vs Environment (PvE)
We discuss things to keep inmind when playing your party through unfavorable environments. Listen, learn, use, enjoy! PodbeaniTunesStitcherFacebookTwitterPatreonMerchandise [Be Sur...
Jul 11th, 2017
Riddles and Puzzles and Games, oh my!
In this Episode we discuss and even brain storm some puzzles and riddle ideas. We try to help inspire some more 'adventure' style challenges to offer more variety to your games bey...
Jun 5th, 2017
Bonus: Mass Naval Combat Ideas [A Question from Tim]
This Bonus Episode is inspired by Tim from Iowa who sent us a question via Facebook asking for some "sweet ideas" to handle a large 100 vs 100 ship, naval combat. We put our heads ...
May 2nd, 2017
Scaling Encounters on the Fly
We chat about a variety of ways to tweak encounters during/mid-encounter. Increasing difficulty, decreasing difficulty, all around tweaking! Listen, learn, like! Listen, learn, us...
Apr 4th, 2017
Adding Depth to Encounters: Story
Weaving storying before, after, and into your encounters is one of the greatest ways to add depth to your encounters, listen and learn! Listen, learn, use, enjoy! PodbeaniTunesStit...
Mar 29th, 2017
Adding Depth to Encounters: Transitions
Continueing our chat from last week we add Transitions to our list of ways to add depth to an encounter which covers a large range including how you transition in and out of the st...
Mar 22nd, 2017
Adding Depth to Encounters: Multiple Paths
We each came up with a way to add depth to an encounter and we will be spending time on each idea; in this episode we chat about using multiple/alternate paths to handle an encount...
Jan 10th, 2017
Cohorts, and Followers, and Hirelings, oh my!
In this show we chat about how to use and run several varieties of NPCs and we give our 2 cents on the subject of... the "DM PC"!! dun dun dunnnnnnnnn!! Listen, learn, use, enjoy...
Dec 13th, 2016
Being Tactically Sound
This episode we talk about playing monster, animals and NPCs tactically sound and more realistic. Not all things run into the middle of a party and go blow for blow. In fact, most ...
Sep 27th, 2016
Mass Combat!!!
In this Episode we chat about various ways to run a Mass Combat encounter, how to keep it paced and a variety of things you might want to keep in mind when planning and running the...
Aug 30th, 2016
Non-Combat Encounters
In this episode we chat about running encounters other than combats to help fill your games and challenge your players. Listen, learn, use, enjoy! PodbeaniTunesStitcherFacebookTwit...
Aug 24th, 2016
Spicing up Combats!
In this Episode we give you ideas on how to spice up your combats, add some twists, and boost the difficulty~ Listen, learn, use, enjoy! PodbeaniTunesStitcherFacebookTwitterPatre...
Apr 26th, 2016
Antagonists
In this Episode of Game Masters' Studio we discuss Antagonists! We talk about a variety of ways to approach them, including origins, goals, failures and successes. If you need some...
Apr 6th, 2016
Making Memorable NPCs
In this Episode of Game Masters' Studio we discuss a variety of ideas on how to make even your regular NPCs stand out. This episode is not for villians or BBEGs (Big Bad Evil Guys)...